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Q&A

Q1: What localization services does Yeehe provide?

We offer a whole host of services, from translation and LQA testing to multi-language customer support and dubbing, among others. We provide end-to-end solutions for all your localization needs.

Right from early development to launch day and beyond, we offer adaptable services made to match your project.

Q2: What languages and platforms do you support?

Simplified Chinese, Traditional Chinese, English, Japanese, Korean, French, German, Spanish, and Brazilian Portuguese are among the dozens of core languages we offer services for, out of 30+ languages total. With them, we cover the entire global gaming market.

As for platforms, we can handle anything from PC to console and mobile. We use genuine hardware and software for real-environment testing, and can deliver services across multiple platforms simultaneously.

Q3: What's the difference between AIPE and TEP? What's the advantage of using one over the other?

AIPE (AI Post-Editing) involves AI-generated translations which are then corrected, enhanced, and adjusted by language experts in the editing phase. TEP (Translation, Editing & Proofreading) uses no AI, instead relying upon teams of experts with native-level language proficiency.

AIPE is low-cost, high-efficiency and a good choice for high-volume projects requiring a short turnaround. TEP offers superior accuracy cultural nuance which can be advantageous for story content, lore and worldbuilding, and other core game requirements.

They don't have to be mutually exclusive, either. We can provide both as your project requires, and build a plan that works for you.

Q4: Can your multi-language customer support staff cover early mornings/weekends/holidays?

We offer services around the clock, and can provide support whenever you need it. We schedule our teams to meet the needs of your players across timezones all around the world.

Q5: How long does localization take? What if it's urgent?

Factors like content volume, number of languages, whether testing is required (and what needs testing), platforms (console, mobile etc.) all come into play in deciding a delivery time. Standardized procedures in our management practices mean we provide you with accurate estimates, and can handle urgent requirements too: we can adapt our processes to align with your release schedules.

Q6: Can you provide localization for indie studios/smaller projects too?

Of course!

We have experience with large-scale projects released by industry giants, but we welcome independent studios to get in touch with us for all their localization needs, too. We can create custom plans that are flexible and work for you. Quality games deserve to reach a global audience, regardless of studio size.